From 49b14e7bf5eb6256b69e6da66fbf7a0bca383038 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Sun, 15 Jul 2007 13:27:33 -0400 Subject: [PATCH] Don't cancel interactive action when another one is run which shares the same run function. This is how actions can cooperate! --- openbox/actions.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/openbox/actions.c b/openbox/actions.c index 3f1c34cc..7cabbad5 100644 --- a/openbox/actions.c +++ b/openbox/actions.c @@ -248,7 +248,9 @@ void actions_run_acts(GSList *acts, actions_setup_data(&data, uact, state, x, y, button, con, client); - if (!interactive_act || interactive_act->def != act->def) { + /* if they have the same run function, then we'll assume they are + cooperating and not cancel eachother out */ + if (!interactive_act || interactive_act->def->run != act->def->run) { if (actions_act_is_interactive(act)) { /* cancel the old one */ if (interactive_act) -- 2.45.2