Area area;
GSList *list_apps; // List of char*, each is a path to a app.desktop file
GSList *list_icons; // List of LauncherIcon*
- GSList *icon_themes; // List of IconTheme*
+ GSList *list_themes; // List of IconTheme*
} Launcher;
typedef struct LauncherIcon {
void init_launcher();
void init_launcher_panel(void *panel);
void cleanup_launcher();
+void cleanup_launcher_theme(Launcher *launcher);
int resize_launcher(void *obj);
void draw_launcher (void *obj, cairo_t *c);
+// Populates the list_themes list
+void launcher_load_themes(Launcher *launcher);
+// Populates the list_icons list
+void launcher_load_icons(Launcher *launcher);
void launcher_action(LauncherIcon *icon);
void test_launcher_read_desktop_file();