]> Dogcows Code - chaz/carfire/commit
Map shouldn't keep a reference to the game as if it were a property, but it is needed...
authorCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Fri, 23 Apr 2010 15:25:14 +0000 (15:25 +0000)
committerCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Fri, 23 Apr 2010 15:25:14 +0000 (15:25 +0000)
commitbeb1ce501897ce4c00f7e97c6923ba0af2451732
tree96dd3075a9f95ee2d03262fcd00c83c095af4bde
parent594f1f722dc8e405dff12baad8c2ef5481fa3fa7
Map shouldn't keep a reference to the game as if it were a property, but it is needed to construct entities; so just pass a game reference to the entity getters.

git-svn-id: https://bd85.net/svn/cs3505_group@138 92bb83a3-7c8f-8a45-bc97-515c4e399668
CarFire/CarFire/CarFire/Game.cs
CarFire/CarFire/CarFire/Map.cs
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