public class GameState\r
{\r
#region Public Properties\r
- private const int hitMonsterScore = 20;\r
- private const int killMonsterScore = 100;\r
+ \r
public int HitMonsterScore { get { return hitMonsterScore; } }\r
public int KillMonsterScore { get { return killMonsterScore; } }\r
\r
\r
\r
#region Private Variables\r
-\r
+ private const int hitMonsterScore = 20;\r
+ private const int killMonsterScore = 100;\r
int mNumberOfPlayers;\r
public Point[] mMouseLocation;\r
public bool[] mMouseButton;\r